More than one in two gamers have experienced bullying while playing online, new research suggests.
The survey of 2,515 people aged 12-25 found 47 per cent had received threats while playing a game, while 22 per cent have stopped playing as a result of bullying.
British anti-bullying charity Ditch the Label says online abuse is "problematic" for a number of reasons.
The charity's founder Liam Hackett said previous research found that young people who are subjected to bullying offline are some of the biggest consumers of the internet and technology and subsequently more likely than average to use online games for escapism and to be free of ridicule and abuse.
"It is this relationship that makes our findings all too pressing and real," he said.
"Bullying within online gaming environments is a real issue."
The survey was conducted with users of the Habbo game, a virtual hotel platform.
Other findings included four in 10 people receiving unwanted sexual contact in a game, 64 per cent had been subjected to "trolling" and nearly three-quarters (74 per cent) of those surveyed saying bullying in online games should be taken more seriously.
© PAA 2017